walkthrough
Video game walkthroughs and step-by-step instructions for hints and real-time guidance.
Why Are We Drawn to Punishing Difficulty in Games?
Difficulty in games has been on an interesting journey over the past three decades; the early generations of NES and SNES, where extra lives and continues couldn’t come soon enough, turned into more modest offerings in 3D. In the first half of the 2000s, we saw a tough title here and there, such as Ninja Gaiden’s 3D outings, but these were mostly relegated to the hardcore crowd before gaming went mainstream in 2007.
By Robert Cain8 years ago in Gamers


